Official Black Ops Zombie Thread!

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Re: Official Black Ops Zombie Thread!

Post  thed_id on Sat Nov 27, 2010 2:42 am

ok what we did with dd yesterday is correct.. we need to hold at that room.. the only thing is that we need to leave 1 zombie at the window..
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Re: Official Black Ops Zombie Thread!

Post  thed_id on Sat Nov 27, 2010 12:33 pm

tactic if you are alone.. hehe..


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Re: Official Black Ops Zombie Thread!

Post  IvanhoeKX on Sat Nov 27, 2010 3:11 pm

Lets go for another run at it tonight! or later! or now! Razz

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Re: Official Black Ops Zombie Thread!

Post  nemesis on Mon Nov 29, 2010 6:12 pm

i think there's really alot of coordination to be done...
so far we went lvl 10 most...
any takers tonight?

saw 10min of the first vid...it's still very much on coordination...
i think the tactic of leaving 1 zombie is the best to give us time to search for the ammo box
so really need discipline to leave 1 zombie chasing us...most of the time is tempted to KILL ALL!
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Re: Official Black Ops Zombie Thread!

Post  Zerofr@G! on Mon Nov 29, 2010 6:38 pm

I dun mind teaming up tonight! Smile

Lol it's really funny watching you guys running away from that one surviving zombie!! How did i manage to watch? I was dead already! Laughing

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Re: Official Black Ops Zombie Thread!

Post  Zerofr@G! on Tue Nov 30, 2010 4:31 pm

Zombie map and tactics:

Link: http://www.blackopsforum.com/showthread.php?t=12553



Running Laps:
Okay, so this strategy involves turning on the power then running in laps around the mansion, keeping the majority of the horde behind you. When playing with a team of 4 or soloing this strategy seems to work very well. The path I takes is as follows: Begin the round on the Stage, then run through the theater, into the lobby, then up the staircase and head to the room where the stakeout spawns, break through the dresser room, then finally back to the stage. Rinse wash and repeat.

Pros: Can pick-up ammo as you run, you can always escape, have easy access to the traps.
Cons: Can sometimes get surrounded, Zombies spawn in front of you if you run too slow.

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Re: Official Black Ops Zombie Thread!

Post  Losty on Wed Dec 01, 2010 12:12 am

So far we survived 25 rounds. Ran out of ammo if not would be able to continue.

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Re: Official Black Ops Zombie Thread!

Post  thed_id on Wed Dec 01, 2010 12:14 am

really fun.. not bad.. if there is ammo left.. LOL.. 23-25 intense... so many of them...
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Re: Official Black Ops Zombie Thread!

Post  IvanhoeKX on Wed Dec 01, 2010 12:46 am

Wah Soo Zai!

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Re: Official Black Ops Zombie Thread!

Post  BL8M@sT3R on Wed Dec 01, 2010 2:12 am

wow so gr8
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Re: Official Black Ops Zombie Thread!

Post  Zerofr@G! on Wed Dec 01, 2010 10:06 am

Wah kaoz u guys pro man!! Shocked

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Re: Official Black Ops Zombie Thread!

Post  Losty on Wed Dec 01, 2010 12:03 pm

I think with the right tactics, anyone could do it. Of course team work must count.
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Re: Official Black Ops Zombie Thread!

Post  nemesis on Thu Dec 02, 2010 11:48 am

our team only managed 10 or 11 waves i think...

sob sob...

i want 25 i want 25!!

tonight anyone?!!
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Re: Official Black Ops Zombie Thread!

Post  BL8M@sT3R on Thu Dec 02, 2010 12:14 pm

i'm in but after 10pm
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Re: Official Black Ops Zombie Thread!

Post  nemesis on Thu Dec 02, 2010 2:02 pm

anyone knows if the juggarnut is effective how long?
by time?
by revival? means after you revive it's gone?
by waves?
by room?
etc..

cause I think juggarnut is really really effective especially if you aim the head, you can notice the difference...

any other perks ah? I only know juggarnut is available Embarassed

also, did you guys try to activate the trap efficiently ah? i think it's like to buy time to buy ammo and re-op?
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Re: Official Black Ops Zombie Thread!

Post  nemesis on Thu Dec 02, 2010 4:43 pm

anyone completed the solo mission?
uncle said solo mission got new co-op map ah?

heheh..

so just to confirm, the objective of this co-op is to survive as many waves as possible?
i mean there's no end or objective like boss something like that?
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Re: Official Black Ops Zombie Thread!

Post  Zerofr@G! on Thu Dec 02, 2010 4:47 pm

nemesis wrote:anyone completed the solo mission?
uncle said solo mission got new co-op map ah?

heheh..

so just to confirm, the objective of this co-op is to survive as many waves as possible?
i mean there's no end or objective like boss something like that?

Solo mission is the same as co-op mission, just that you do it by yourself and the number of zombies is not that many. I understand that if 2 person do the co-op mission, the number of zombies will also be reduced.

Yes in zombie mode your objective is to survive as many waves as possible, you will surely die in the end!

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Re: Official Black Ops Zombie Thread!

Post  nemesis on Thu Dec 02, 2010 6:14 pm

i tried to read up from internet.
it seems, as wave progresses...there's a sequence/rooms you have to open in order to access some rooms...

after reading, strange thing is playing time, you don't have time to go through and think about what you read from internet!!..

it's just so so intense....

but i think the fast revive is good leh...
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Re: Official Black Ops Zombie Thread!

Post  Zerofr@G! on Thu Dec 02, 2010 6:32 pm

I think there's no definite requirement to have to go to which room on which round. You just have to keep moving around! That's how the running laps strategy work. As you progress through the rounds, the zombies do get stronger and faster though...lack of ammo is your ultimate enemy!

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Re: Official Black Ops Zombie Thread!

Post  thed_id on Thu Dec 02, 2010 9:24 pm

nem so into zombie nowadays Laughing
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Re: Official Black Ops Zombie Thread!

Post  Ration on Thu Dec 02, 2010 10:29 pm

nemesis wrote:anyone knows if the juggarnut is effective how long?
by time?
by revival? means after you revive it's gone?
by waves?
by room?
etc..

cause I think juggarnut is really really effective especially if you aim the head, you can notice the difference...

any other perks ah? I only know juggarnut is available Embarassed

also, did you guys try to activate the trap efficiently ah? i think it's like to buy time to buy ammo and re-op?

basically.. all perks will be lost once ur down..
there are 4 perks in this game: jugger, speed reload, fast revive, double tap..

we just played pretty much a similar pattern as the video..

leave 1 zombie behind the door keep repairing it until the others are done buying their weapons or upgrading them.. pray hard for max ammo..

else we really LAN LAN like in lvl 24.. where everyone was outta ammo and started running circles buying weapons off the wall, hiding in the secret room..

we heng heng made it to lvl 25 with no ammo and weapon.. only the cheap pistol..

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Re: Official Black Ops Zombie Thread!

Post  thed_id on Sat Dec 04, 2010 2:47 pm

the other map "five" is fun.. they got mad scientist stealing our gun... Twisted Evil
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Re: Official Black Ops Zombie Thread!

Post  nemesis on Sat Dec 04, 2010 6:06 pm

managed to hit 23 or 24 i think...no because out of ammo..but it was 3am!!
losty
bev
zona
nem

managed to hit 22 last night and once again, not because out of ammo...but it was 3am!!
dan
blade
ivan
nem (sibei paiseh, it was me giving up..I think the rest of team still on fire to carry on..sorry!)

lots of spare cash..10k..just out of time..that's why I believe the correct time to start zombie is 9pm! dont start at 1am!! or someone please ask them to develop "save" function for co-op!!

i guess the point is, someone who know's how to control his urge to kill zombies on sight will take the barricade...that last zombie is so vital in how far you can go especially if you don't have the hugely popular double LMG or double ray or ray/LMG..

when out of ammo, lots of cash, no problem,
-if not upgrade, upgrade it and full ammo
-go box and try to get another weapon just for ammo since cash becomes useless if you can't buy ammo for most guns off the wall
-some say when you kill zombies near you, chances of dropping something is higher while some say luck. I go for the first because you definately prefer it to drop near you instead of far away in HOT ZONE right? so often the ammo box drop in HOT ZONE and we wasted it...cause unable to reach it!
-after you upgrade gun, before you teleport back to lobby, you'll be in a mid room. don't think it's meaningless hor..cause I found ammo box twice in the mid room. thing though, you have to do it in 5seconds! remember, don't underestimate the mid room hor

i hope the next team, we can die instead of giving up!! lol!
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Re: Official Black Ops Zombie Thread!

Post  Zerofr@G! on Sat Dec 04, 2010 8:19 pm

Wah all zombie pros already! I haven't hit past lv 10 yet.... Sad

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Re: Official Black Ops Zombie Thread!

Post  Losty on Sat Dec 04, 2010 8:47 pm

Level 27 before we ran out of ammo.

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